Shelf-sign matching
The core system: read the shelf's category sign, cycle to the matching product, click an open space. Over 3,000 misplaced items are placed this way per run — signs are the answer key, appearances are the trap.
The Clean The Superstore map history (launch store → Mall → 8K+ Megastore), the shelf-sign system, controls, timer and leaderboard, and the Question Door — every row sourced and dated, checked 2026-10-03.
The store has grown through three documented eras — launch supermarket, the two-floor Mall ([NEW MAP] era), and the current 8K+ Megastore (title tag live since the September 18, 2026 API update stamp). The systems that run on every map are stable: category signs drive matching, Q / click / scroll drive the PC controls, G opens the upgrades menu, the completion meter tracks the run to 100%, and the timer plus global leaderboards frame the official under-60 and under-120 minute badge windows. A Question Door exists on the newer maps as a video-documented in-game puzzle. No official atlas or item-coordinate list exists for any era.
All of these are stated by the official description or the Roblox APIs, checked 2026-10-03.
The core system: read the shelf's category sign, cycle to the matching product, click an open space. Over 3,000 misplaced items are placed this way per run — signs are the answer key, appearances are the trap.
Q drops, click places, scroll wheel cycles — the three inputs the official description lists verbatim. The upgrades menu opens with G (community wiki).
Filled shelves pay points; points buy Scanner, Magnet, Shelf Finder, and Auto Stock in the G menu. The full ability table is on the upgrades wiki page.
The run is the store: 25%, 50%, and 100% are official badges. The largest funnel drop-off is between the first shelf (3.46M awards) and 25% (1.49M).
"Beat the timer and climb the global leaderboards" is the description's competition line. The timed badge windows are official: under 60 and under 120 minutes.
Servers hold up to 12 players, and the description endorses teaming up to finish faster — the map is shared, so aisle splits are the co-op skill that matters.
Layout details are community-documented (creator video tours and the fan wiki); the era timestamps are official Roblox API values, checked 2026-10-03.
| Map | Era / status | Layout as documented | Source |
|---|---|---|---|
| Original Superstore | Launch map (June 2026) | Single-floor supermarket aisles; the loop that the 3,000+ item description was written for. | Official |
| Mall (NEW MAP) | Shipped in the [NEW MAP] era | Two floors. Community video tours document Floor 2 zones: Jewellery, Clothing, Cinema, Beauty; a Furniture zone appears in footage but its exact placement still varies between videos. | Creators |
| 8K+ Megastore | Current title tag (September 2026) | The Megastore update expanded the store scale advertised in the title; full zone-by-zone documentation lives in creator walkthroughs rather than any official source. | Roblox APIs |
| Store2 | Reported subplace | A public place profile reported Store2 under CleanTogether during the NEW MAP era. It is an infrastructure signal (Roblox places can hold staging subplaces), and no public source documents its contents. | Community wiki |
The title tag is the developer's public update signal — tracking it is how this site knows when to recheck.
| Date | Title | What happened | Source |
|---|---|---|---|
| June 29, 2026 | Clean The Superstore! | Experience created. The superstore wording stays the strongest player-facing name today. | Roblox APIs |
| July 20, 2026 | Clean The Store! | Briefly renamed; public APIs listed the same place and universe under the shorter Clean The Store title. | Community wiki |
| July 21, 2026 | Clean The Superstore! | Name reverted one day after the rename, per the community wiki's identity timeline. | Community wiki |
| Summer 2026 (NEW MAP era) | [NEW MAP] Clean The Superstore! | Title carried a [NEW MAP] tag while the two-floor Mall map shipped; a Store2 subplace was reported by a public place profile. | Creators |
| September 18, 2026 (API updated stamp) | 🏪[8K+ MEGASTORE] Clean The Superstore! | Current title tag advertises the 8K+ Megastore update; the Roblox API records the experience update timestamp on this date. | Roblox APIs |
Live title at the 2026-10-03 check: 🏪[8K+ MEGASTORE] Clean The Superstore!. Place 80,000,420,704,526, universe 10,418,117,926 — the same experience throughout; only the title tag moved.
Video-documented coverage; the door itself is the answer sheet.
A Question Door appears in community video coverage of the Mall/Megastore maps: a door that opens after you answer its question.
Video guides show players answering on the spot — the answer surface is in the game itself, and the question shown changes between clips, so there is no fixed published answer to memorize.
Source: Creators, checked 2026-10-03.
If a door blocks your route, read the question it displays, answer it, and move on; budget under a minute for it so it does not eat into a speedrun window.
Said plainly so expectations match the evidence.
The developer has published no map layouts or item-coordinate lists for any era. Zone names above come from creator footage; a full written map does not exist yet, for this game, anywhere.
The Store2 subplace is a public-profile report, not documented content. If it ever ships as a playable map, the title tag and the updates page will move first.
Coverage is video-only and the questions change between clips, so no fixed answer list is possible — the door's own question is the thing to read.
Whether store progress persists between sessions has no official statement; the community wiki recommends treating badge runs as single sittings, and timed badges reward exactly that.
Three eras of one experience: the launch supermarket (June 2026), the two-floor Mall added in the [NEW MAP] era, and the current [8K+ MEGASTORE] map advertised since September 2026. The Roblox page carries one title at a time — the current live title is 🏪[8K+ MEGASTORE] Clean The Superstore!, checked 2026-10-03.
Creator video tours document four Floor 2 zones: Jewellery, Clothing, Cinema, and Beauty. A Furniture zone also appears in footage but its placement differs between videos, so it is the one zone without a fixed documented location. The community wiki marks exactly the same split.
Each shelf displays a category sign — the game's instruction is to follow the signs. Pick up misplaced products, cycle held items with the scroll wheel, and click an open space on the matching shelf; press Q to drop a product with no clear home. Completed shelves pay points for the upgrades menu (G).
A door covered in community video guides that opens when you answer its question. The answer is shown in the game when the door presents it, and clips show different questions between runs — so there is no fixed published answer to memorize. Budget under a minute for it and move on.
Yes — both are in the official description: beat the timer and climb the global leaderboards. The official timed badge windows are under 60 minutes (Speed Cleaner) and under 120 minutes (Casual Cleaner); the pace calculator checks your run against both.
A subplace reported by a public place profile under CleanTogether during the [NEW MAP] era. Roblox experiences commonly carry staging subplaces, and no public source documents Store2's contents — treat it as infrastructure, not a playable third map.
Briefly: public APIs listed the same place as Clean The Store! on July 20, 2026, and the name reverted a day later (community wiki identity timeline). The canonical Roblox URL path today is /games/80000420704526/Clean-The-Superstore.
The dated watch page built on this same title-tag timeline.
Check a run against the timer's official badge windows.
Split the current map across a group without duplicated searches.