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CleanTheSuperstore game iconCleanTheSuperstore
Strategy status

Does Clean The Superstore need a tier list?

No unit, value, or trading tier list currently applies. The official game information describes sorting, restocking, points, upgrades, abilities, co-op, and timed completion — it publishes no rankable roster and no trading market. What the game does rank is visible in its own badge data, checked 2026-10-03.

Checked 2026-10-03High confidence
Quick answer

Clean The Superstore tier list status

This game supports sorting, shelf completion, points, upgrades, co-op, and timed goals — not a public unit or trading roster. The honest ranking substitutes are: the badge funnel (what completion tiers look like across millions of players) and the ability purchase order (the one comparison the game actually supports). Both are below, with sources.

A rankable roster

A real tier list needs named characters, units, tools, upgrades, or other choices that can be compared consistently. This game's only comparable choices are its four abilities — and they complement each other rather than competing for a slot.

Comparable outcomes

Each option needs a measurable role such as speed, capacity, cost, teamwork value, or late-run payoff. Ability effects are documented and do have measurable roles, which is why the comparison table below works.

Public details

Names and effects must be available from a source players can inspect; missing values cannot be replaced with guesses. Trading values and unit stats simply have no public surface in this game — there is no trading market to rank.

What the game ranks

The badge funnel is the real tier list

Every player who joins enters the same funnel; the award counts show where achievement tiers actually sit. Live Roblox Badges API values, checked 2026-10-03.

TierBadgeOfficial goalAwardsShare of players
SWelcomePlay the game for the first time7,336,282100%
AGetting StartedStock your first shelf3,458,83347.1%
B25%Finished cleaning a quarter of the store1,494,25120.4%
B50%Finished cleaning half the store1,132,07315.4%
C100%Finish cleaning the store830,49111.3%
DUltimate ChallengeComplete the game without using any abilities31,5200.43%
DCasual CleanerFinish the game in under 2 hours22,2910.30%
DSpeed CleanerFinish the game in under an hour2780.0038%

Award counts are live Roblox Badges API values checked 2026-10-03. The share column is arithmetic: each award count divided by the Welcome badge count. Percentages shift as awards accumulate, so treat them as shape-of-the-funnel evidence, not fixed rates. The tier letter column is this site's framing of that funnel (rarity top-down), not an official ranking.

What can be compared

The ability comparison that does work

Four documented abilities, ranked as a purchase order rather than as competing picks.

OrderAbilityEffect (documented)Why this position
#1ScannerHighlights where the item you are holding belongs.Removes a pause from every placement — pays from minute one.
#2MagnetPulls nearby misplaced items toward you.Attacks the biggest remaining cost: walking.
#3Shelf FinderLocates shelves that still need stock.Scales with map size; matters most on the Megastore.
#4Auto StockAutomates stocking for you.Endgame throughput once judgment calls are rare.

The community wiki's recommended purchase order (Scanner first, then Magnet → Shelf Finder → Auto Stock) follows each ability's cost-to-impact: Scanner fixes per-item targeting immediately, Magnet and Shelf Finder cut travel, and Auto Stock is the late-game throughput capstone. Source: Community wiki, checked 2026-10-03.

Conflicts

Reports that do not hold up, both ways

  • Trade-value pages: a third-party trend page has suggested value and trade coverage for this game, but the game mechanics describe sorting and co-op with no trading market. The recommendation conflicts with the game itself, so this site does not repeat it as fact.
  • Unit-roster pages: search results occasionally carry tier-list templates from look-alike cleaning games. Their rosters belong to those games; this one's only entities are items, shelves, and four abilities.
  • The opposite error: saying "nothing can be compared" is also wrong. Completion pace, ability order, and badge rarity are all measurable — this page and the pace calculator exist to compare them.
Useful alternatives

Compare decisions the game supports

FAQ

Tier-list questions

Does Clean The Superstore have a unit tier list?

No rankable character or unit roster was listed in the official game information checked September 27, 2026.

Is there a value or trading tier list?

No player trading or item-value system was found, so trade rankings do not currently apply.

What strategy comparison is useful?

Compare completion pace against the official one-hour and two-hour badge goals.

Which ability is the best, then?

Scanner is the best first purchase, not the best ability overall — the community order (Scanner → Magnet → Shelf Finder → Auto Stock) ranks purchase sequence because each ability removes a different bottleneck. Ranking them S-to-F as alternatives would be wrong: they stack, and a full set outperforms any single pick.

What's the rarest achievement, if not a unit?

Speed Cleaner: finish the store under an hour. Live award counts checked 2026-10-03 show 278 awards against 7.34 million Welcome badges — about 0.0038%. That rarity ladder is the closest thing this game has to a tier list, and the funnel table below shows it in full.

Could a tier list exist in the future?

If the developer ever adds a competitive roster (rival cleaning crews, pets, tools with stats) or a trading market, a ranking becomes possible and this page would be rebuilt around real data. Until then, any S/A/B graphic you see for this game is copied from a different title or invented.