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CleanTheSuperstore game iconCleanTheSuperstore
Completion tool

Completion pace calculator

Enter elapsed minutes and store completion to estimate whether your Clean The Superstore run is on pace for Speed Cleaner under one hour or Casual Cleaner under two hours — the two timed badges defined by the game itself, checked 2026-10-03.

60-minute target120-minute targetChecked 2026-10-03
Quick answer

Clean The Superstore completion calculator

Enter elapsed minutes and the store completion percentage to estimate the finish time against the official 60- and 120-minute badge targets. The tool also shows the pace you would need from here to hit the window you pick.

Run inputs

Where are you now?

Run progress and badge target
Badge target
Live projection

Needs a faster pace

Projected finish

67 min

Target

Under 60 min

You need to average 1.75 percentage points per minute over the remaining 40 minutes.

Projection = elapsed minutes ÷ completion as a decimal. It assumes your average pace stays similar and does not guarantee a badge.

Methodology

How the math works

Two formulas, both plain arithmetic on numbers you can read off the in-game HUD.

Projected finish time

projected finish time = elapsed minutes ÷ (completion % ÷ 100)

Elapsed minutes divided by your completion fraction estimates the total run length at your current average pace. The run timer and the store completion percentage both display in the game, so the inputs are always yours.

Required pace from here

required pace = (100 − completion %) ÷ (target minutes − elapsed minutes)

This is the completion-percentage-per-minute rate you need for the rest of the run to land inside the badge window. Compare it against your pace so far (completion ÷ elapsed) to see whether to speed up, buy a travel ability, or switch targets.

Worked example

45% complete at 30 minutes

An illustrative mid-run check using the formulas above — the badge windows are official, the arithmetic is ours.

CheckResultReading
Inputs45% completion at 30 minutes elapsedPace so far: 45 ÷ 30 = 1.5 points per minute.
Projected finish30 ÷ 0.45 ≈ 67 minutesMisses Speed Cleaner, beats the current Casual Cleaner median experience.
Speed Cleaner windowBehind Speed Cleaner pace (needs 45% by minute 27: 60 × 0.45)Required pace now: 55 ÷ 30 ≈ 1.83 points per minute.
Casual Cleaner windowComfortably ahead of Casual Cleaner pace (needs 45% by minute 54: 120 × 0.45)You have a 60-minute cushion for the remaining 55 points.

Badge windows are official (Roblox Badges API goal text). Projections are arithmetic estimates, not game guarantees — lag, co-op help, and ability purchases all move real finish times.

Context

How realistic is each target?

Official badge award counts from the Roblox Badges API, checked 2026-10-03, show where finishers actually land.

BadgeOfficial goalAwardsWhat it means for pace
100%Finish cleaning the store830,491Roughly one in nine players has finished a full store.
Ultimate ChallengeComplete the game without using any abilities31,520The rarest of the completion badges — abilities clearly help.
Casual CleanerFinish the game in under 2 hours22,291Most full completions are slower than two hours.
Speed CleanerFinish the game in under an hour278The rarest badge in the game — sub-hour runs are elite.

Source: Roblox Badges API (universe 10418117926), checked 2026-10-03. The full eight-badge funnel with completion shares is on the items and rewards wiki page.

If the result looks wrong

Check your inputs

Use the run timer for elapsed minutes and the store's visible completion percentage. Do not enter a shelf count as the percentage, and do not mix a previous run's percentage into a fresh timer — the projection assumes both numbers come from the same run.

Next move

Improve the remaining pace

The levers are routing, abilities, and crew. Finish nearby partial shelves before rotating, buy Scanner or Magnet in the upgrades menu (G on PC) to cut per-item and travel time, and in co-op split aisles so nobody searches the same shelf twice — the co-op planner walks through the split.

FAQ

Calculator questions

How is projected finish time calculated?

Projected finish = elapsed minutes ÷ (completion % ÷ 100). If you have cleaned 45% of the store after 30 minutes, the projection is 30 ÷ 0.45 ≈ 67 minutes. The math assumes your average pace so far continues for the rest of the run.

Which targets are included?

The two official timed badges: Speed Cleaner (finish the game in under an hour) and Casual Cleaner (under 2 hours). Both goals come straight from the Roblox Badges API descriptions checked 2026-10-03.

How rare are the timed badges?

Very. Live award counts checked 2026-10-03 show 278 Speed Cleaner awards against 7.34 million Welcome badges, and 22,291 Casual Cleaner awards. Most players who finish a store take longer than two hours.

What pace do I need right now?

Required pace = (100 − completion %) ÷ minutes remaining before the target window closes. At 45% completion with 30 minutes gone, the Speed Cleaner window needs about 1.83 percentage points per minute; your pace so far has been 1.5, so the tool flags you as behind.

Is the result guaranteed?

No. It is an estimate based on your current average pace. Ability purchases (Scanner, Magnet, Shelf Finder, Auto Stock), co-op help, and map congestion all move real finish times. The game itself decides badge awards.

What if the target time has passed?

The calculator states that the chosen target window has passed and still shows the projected finish time, so you can see how far off the pace was and whether the other badge is still reachable.

See badge goalsPlan a co-op runLearn the efficiency routeReview source dates