How is projected finish time calculated?
Projected finish = elapsed minutes ÷ (completion % ÷ 100). If you have cleaned 45% of the store after 30 minutes, the projection is 30 ÷ 0.45 ≈ 67 minutes. The math assumes your average pace so far continues for the rest of the run.
Which targets are included?
The two official timed badges: Speed Cleaner (finish the game in under an hour) and Casual Cleaner (under 2 hours). Both goals come straight from the Roblox Badges API descriptions checked 2026-10-03.
How rare are the timed badges?
Very. Live award counts checked 2026-10-03 show 278 Speed Cleaner awards against 7.34 million Welcome badges, and 22,291 Casual Cleaner awards. Most players who finish a store take longer than two hours.
What pace do I need right now?
Required pace = (100 − completion %) ÷ minutes remaining before the target window closes. At 45% completion with 30 minutes gone, the Speed Cleaner window needs about 1.83 percentage points per minute; your pace so far has been 1.5, so the tool flags you as behind.
Is the result guaranteed?
No. It is an estimate based on your current average pace. Ability purchases (Scanner, Magnet, Shelf Finder, Auto Stock), co-op help, and map congestion all move real finish times. The game itself decides badge awards.
What if the target time has passed?
The calculator states that the chosen target window has passed and still shows the projected finish time, so you can see how far off the pace was and whether the other badge is still reachable.